View Full Version : New Animations in JO (For real this time)!
Thrawn[numbarz]
05-13-2003, 07:11 PM
I'm showcasing this on behalf of the AotC TC. The program and shots are from Wudan. Remember Wudan? They guy who made the rotating door that nobody cared about? And only I believed in him? Well, just look NOW, ph00bs! He showed you! MUHAHAHA!
Anyway...
http://www.aotctc.com/forums/viewtopic.php?t=377
For those of you too lazy to click the link, I'll post the pics.
http://www.aotctc.com/forums/files/jan2guns2.jpg
http://www.aotctc.com/forums/files/jan2guns.jpg
PWNED
SATAN INCARNATE
05-13-2003, 07:15 PM
Akimbo. Get back mutha's.
------------------
The Forge - SuperS51's Model Portfolio (http://supers51.woggle.org)
"Just because you're paranoid doesn't mean they're not out to get you."
Thrawn[numbarz]
05-13-2003, 07:17 PM
If only there was a feasible way to implement bullet time in MP. http://forums.massassi.net/html/frown.gif
Sine Nomen
05-13-2003, 07:25 PM
Very, very cool.. sucks that the Bryar model is ridiculously large, even if it has no bearing on the animation.
BobTheMasher
05-13-2003, 07:44 PM
It looks pretty awkward and stiff.
------------------
Thrawn[numbarz]
05-13-2003, 07:46 PM
Welcome to JO. http://forums.massassi.net/html/wink.gif Besides, that's not the point.
IS_ford1342
05-13-2003, 07:49 PM
sometimes i wish jan were a real person....
------------------
may the farce be with you.
Thrawn[numbarz]
05-13-2003, 07:50 PM
O.o
I can't wait till it works enough to make real, full animations. Should be soon.
------------------
Bassoon, n. A brazen instrument into which a fool blows out his brains.
Freelancer
05-13-2003, 08:26 PM
I think the reason it looks so stiff and static is that Jan's foot is not bent; as of now, she's doing a kind of tippy-toe thing that looks unnatural.
But that's not the point. The point is that wudan is god. That is all.
------------------
Have a good one,
Freelancer
Rotating...door...?
Enlighten me.
------------------
http://www.massassi.net/tutorials/rd/tutor.htm
Its a really old tutorial.
Thrawn[numbarz]
05-13-2003, 10:36 PM
<font face="Verdana, Arial" size="2">Originally posted by Axle:
http://www.massassi.net/tutorials/rd/tutor.htm
Its a really old tutorial.</font>
ROFL!
Erm, no, that's something totally different.
------------------
Bassoon, n. A brazen instrument into which a fool blows out his brains.
wudan
05-14-2003, 07:12 AM
A func_door_rotating is something I coded a long time back, it's a tut at Code3Arena, the very first coding I ever did for anything, ever. I'm not sure if we'll use it in AotC:mp but it'll be in the code, along with ladders, at least to entice mappers into mapping for it when it's released. Oh, one other thing, remember that darn "surfaceparm metalsteps" problem? I fixed that in code as well. Basically, I want AotC to be the thing people want to map for.
This animation thing is really my holy grail - I'm not an animator and I know it is too little too late, but I have to finish it. Now that the reverse engineering's hard part has been done, Emon is correct, it is a very good possibility for me to study animation formats (so far, it looks like I could use 3ds, Milkshape, or even GMax, because they all have the same basic structure) and implement a conversion utility, or a set of utilities.
The cool thing, IMHO, is that it 'couldn't be done', and now it can with some moderate success. I'll be polishing it up and uploading the working product soon, I still think it's hard to do, but that anim took about 20 minutes, it's just one frame, though. I need to write a 'frame generator', so you give it two frames and it makes up the frames that go between.
In any case, the future looks bright. Aren't you glad I almost entirely have stopped trying to map?
------------------
Author of Spaces (http://www.massassi.net/levels/files/2401.shtml), inventor of the electric 'Rotating Door' bringer of 'Rain', and the Harvest Season.
wudan
05-14-2003, 07:24 AM
I just re-read Thrawn's post - I don't want you guys to get the wrong idea, those shots are from Modview. I devised a pretty quick setup to generate the GLA and open Modview to view the model, then I go back and tweak a little in a script file I wrote to describe the orientation of the bones, which I feed to GlaNeo (the name of the Gla generating program) who then reads it, generates the quaternions, et cetera, automatically figures out how much shift is required to make the animation look normal and the end result is a rotated bone, and all it's children (real, or otherwise) line up in similar fashion.
Basically, I took the process from the pain in the butt process of manually hex editing stuff, down to writing a script that doesn't need much more than a new pitch, yaw, and roll, which any modelling program should be able to provide, I hope.
------------------
Author of Spaces (http://www.massassi.net/levels/files/2401.shtml), inventor of the electric 'Rotating Door' bringer of 'Rain', and the Harvest Season.
Any chance of being able to animate completly new skeletons?
------------------
Thrawn[numbarz]
05-14-2003, 11:10 AM
That's already possible, I believe.
wudan
05-14-2003, 12:01 PM
GlaNeo already does it, too. I could make a new ATST animation, if'n I needed to, I reckon.
------------------
Author of Spaces (http://www.massassi.net/levels/files/2401.shtml), inventor of the electric 'Rotating Door' bringer of 'Rain', and the Harvest Season.
Delphian
05-14-2003, 04:55 PM
ooo...two Bryars...
------------------
Dark, cryptic, mystifying...this is Delphian.
Trigger Happy Chewie
05-14-2003, 05:14 PM
http://forums.massassi.net/html/eek.gif amazingnificant!
------------------
"Bantha's are filthy animals.......I don't eat filthy animals."
"Laugh it up Fuzzball!"
-Han Solo
if jan was a woman, it'd be maeve
------------------
*BAM**BAM*
'This is not good, I'm not killing you.'
<font face="Verdana, Arial" size="2">Originally posted by wudan:
GlaNeo already does it, too. I could make a new ATST animation, if'n I needed to, I reckon.
</font>
Does this mean I can port my Destroyer Droid character from Q3 and into JO as a new SP enemy? If so what tools would I need, other than Max and GlaNeo?
------------------
tasmic
05-14-2003, 07:01 PM
Those Pics. Look Awesome Wudan, Keep Up The Good Work.
They Look Alot Like The One's From Azymn's ForceMod 2 Beta, Here Are Two Pics:
Dual Blaster With Episode 2 Weapon Pack:
http://home.attbi.com/~fradac/shot0000.jpg
Dual Blaster Default:
http://home.attbi.com/~fradac/shot0001.jpg
tasmic: please don't showcase stuff in other people's threads.
------------------
[This message has been edited by Sine Nomen (edited May 15, 2003).]
Delphian
05-14-2003, 09:01 PM
vv007463!i!i!
------------------
Dark, cryptic, mystifying...this is Delphian.
Delphian
05-15-2003, 08:29 AM
5uch vv007463
------------------
Dark, cryptic, mystifying...this is Delphian.
SM_Trige
05-15-2003, 10:51 AM
HEY! You're not the only one who liked those rotating doors. I used that cog awhile back to make my jail cell's doors open. I even posted it in the forums!
------------------
<font face="Verdana, Arial" size="2">Groovy - Ash(Army of Darkness)</font>
Thrawn[numbarz]
05-15-2003, 11:58 AM
IT'S NOT A COG! DI3!!
This is for JO.
saberopus
05-15-2003, 05:05 PM
*roger* <------British Bf1942 accent
------------------
saber (http://www.massassi.net/levels/files/2400.shtml)opus (http://www.massassi.net/ec/view.php3?user_id=5786)
<Thrawn|PizzaEating> You're a good mapper
//From the mIRC files\\
<mavispoo> I can't sleep
*Cazor gets into bed
<Cazor> We will "sleep"
<mavispoo> Oh god, I'm not stuck in here with you am I?
<Cazor> ...
<Cazor> yes
<Cazor> hehehehe
Thrawn[numbarz]
05-15-2003, 07:12 PM
<font face="Verdana, Arial" size="2">Originally posted by tasmic:
Those Pics. Look Awesome Wudan, Keep Up The Good Work.
They Look Alot Like The One's From Azymn's ForceMod 2 Beta, Here Are Two Pics:
Dual Blaster With Episode 2 Weapon Pack:
http://home.attbi.com/~fradac/shot0000.jpg
Dual Blaster Default:
http://home.attbi.com/~fradac/shot0001.jpg
</font>
Yeah. Wudan mentioned Azymn is using the emplaced gun sitting animation for that, which is very clever. However, that animation causes the guns to angle up, as you can see. Please don't post other work on a Showcase thread.
Narthax
05-15-2003, 07:41 PM
I really wonder why you're wasting your time to do this...
In more than 5 years, NO TC ever get completed...and this one won't be completed beacause of future boring for your project...sorry for my pessimist point of vue...
by the way...JO sucks
------------------
PRIMUS,I LOVE!!_Master Yoda
Thrawn[numbarz]
05-15-2003, 08:41 PM
"Future boring for our project?" What the hell?
Anyway, look at Counter-Strike, Quake Fortress, Urban Terror, and Desert Combat. The ones that aren't finished are well on the way to completion.
EDIT: How did I forget RoX?
[This message has been edited by Thrawn42689 (edited May 16, 2003).]
Lord Muurn
05-15-2003, 09:07 PM
<font face="Verdana, Arial" size="2">Originally posted by Narthax:
I really wonder why you're wasting your time to do this...
In more than 5 years, NO TC ever get completed...and this one won't be completed beacause of future boring for your project...sorry for my pessimist point of vue...
by the way...JO sucks
</font>
Go find out what "RoX" is. Open mouth, insert foot; it was a TC made by a team Grismath led for the most of its development. And it would be available for download if the files weren't down.
------------------
Just another witty signature.
<font face="Verdana, Arial" size="2">Originally posted by Narthax:
In more than 5 years, NO TC ever get completed...and this one won't be completed beacause of future boring for your project...sorry for my pessimist point of vue...</font>
1. TCs have been completed.
2. It's not a TC. You don't even know what it is, so why don't you keep your mouth shut?
3. Won't be completed? Again, you don't know what the hell you're talking about to begin with, so that statement is void.
4. Learn to spell.
------------------
Bassoon, n. A brazen instrument into which a fool blows out his brains.
wudan
05-16-2003, 09:48 AM
Ok, well, AotC will be completed by what will be regarded as a miracle. But that's not really what this thread is about.
http://users.sisna.com/tokyopop/shot0005.jpg
THIS screenie is what it is about. I've been doing bug fixes and whatnot for the last day or so (not to mention Pwning newbs in ET) ...
The rotating door I worked on was just per Code3Arena's tut, plus I had to modify a few things for Raven's b0rk3d Quake3 QVM code.
I don't really care for JK vs JO debates. I've never played JK, and I probably won't, unless I feel like dropping the 10 USD on it at Walmart. I barely even play JO as it is.
------------------
Author of Spaces (http://www.massassi.net/levels/files/2401.shtml), inventor of the electric 'Rotating Door' bringer of 'Rain', and the Harvest Season.
Thrawn[numbarz]
05-16-2003, 08:52 PM
Lerty-Seven!
"Put your hands up! Do it! Do it now!"
-Purty. JK is well worth the 10 bucks. You even get MotS with it for that much. Not a bad deal.
------------------
"I'm Thomas. Thomas Johnson. I'll be there if you leave the microwave open. I'll be there if you touch the third rail. I'll be there if you turn on the gas before you light the match, or lose a round of Russian roulette. I am at the end of every road. I await you past the last heartbeat. I am the Grim Reaper. I will be the death of you."
-Thomas Johnson, the Black Angel of Death
"I wonder... what might happen if I were to open this door. This simple, wood paneled door. What would happen? Would I find a closet? A bathroom? A kitchenette? Or would I be treated to a nightmarish vision of a universe beyond ours, a universe of meaningless powers and frightful entities with a need to express their sadistic urges? Or a bedroom?"
-St. George in the Hotel California
Hard_Driver
05-17-2003, 12:05 AM
MotS doesn't come with the jewelcase version of JK(the only way you can find it now). Nice work on those animations, however they are somewhat obsolete what with Enter the Matrix out right now.
------------------
Television is my only friend.
wudan
05-17-2003, 12:20 AM
Yeah, other games out right now make it kind of obsolete, but still, if I didn't do this, it would be harder to make mods for JA in the future, which I plan on making a mod for.
------------------
Author of Spaces (http://www.massassi.net/levels/files/2401.shtml), inventor of the electric 'Rotating Door' bringer of 'Rain', and the Harvest Season.
Narthax
05-17-2003, 02:22 AM
Oh come on...
If you can't accept my kind of critism, you gonna cry a lot in your life...
what a loser attack on my language...not my fault if i don't speak correctly your cubehead language
I've exprimed my opinion and i'm proud of it...so buy you a life and go outside see the real world
------------------
PRIMUS,I LOVE!!_Master Yoda
Perhaps if you went about "expriming" your opinion in a coherent, constructive manner, you wouldn't be subject to "loser attacks on [your] language" by "cubeheads" such as we.
No one was saying anything about your opinions, simply the way you chose to express them.
------------------
The Saxman
05-17-2003, 08:03 AM
There's a difference between pessimisim and criticism. Learn it.
------------------
Founder X-wing Alliance Upgrade
http://www.xwaupgrade.com
SaxSoft Productions
http://saxman.xwlegacy.net
Thrawn[numbarz]
05-17-2003, 08:09 AM
<font face="Verdana, Arial" size="2">Originally posted by Narthax:
If you can't accept my kind of critism, you gonna cry a lot in your life...</font>
That wasn't criticism. All you said was "NO TC ever get completed...and this one won't be completed beacause of future boring for your project by the way JO sucks"
^^^
THAT was an insult.
"It looks pretty awkward and stiff."
^^^
THAT was constructive criticism. It points out a specific problem which the author can address. See the difference?
I think we're too cubeheaded for him to understand.
------------------
Bassoon, n. A brazen instrument into which a fool blows out his brains.
Narthax
05-17-2003, 10:06 AM
Nothing personnal with you Thrawn...just a lack of attention on my side http://forums.massassi.net/html/smile.gif
There was absolutly NO insult in what I said...you took it like an insult...
This was a critism for me...and if it's not for you, I really don't care at all
BTW...yes it's true...i'm really pessimist!
Proud of it!
it's just so funny to see how people in there take everything too seriously
------------------
PRIMUS,I LOVE!!_Master Yoda
[This message has been edited by Narthax (edited May 17, 2003).]
...for some reason, I knew you were from Quebec without even looking at your sig, and before you jump me, I too am from there.
oh, and english is not spoken by cubeheads, or "têtes carées" as you probably call them. it's an international language.
Last thing, this showcase was not about a TC, it was about animations. to this day, new animations have been impossible to implement in-game. Wudan just managed to. Read and comprehend a post before replying blindly.
------------------
* Seb goes around singing "I'm too sexy for my body"
* Wolfy goes around singing "I'm too sexy for Seb's body"
* Cave_Demon steals Seb's underwear (underwear stolen: 39)
Cause and effect.
Owned newbie = "U taik things 2 cerriously loolz im juzt kiddin http://forums.massassi.net/html/wink.gif" or "lolz sorry dud3s it was me br0 in teh PC at the time looz srry forgit to logout"
------------------
Bassoon, n. A brazen instrument into which a fool blows out his brains.
The Saxman
05-17-2003, 08:13 PM
Saxman looks for his 1337 to English Dictionary, then gives up because anyone who insists on talking like that ain't worth listenin' too, anyway.
------------------
Founder X-wing Alliance Upgrade
http://www.xwaupgrade.com
SaxSoft Productions
http://saxman.xwlegacy.net
I hope you noticed the sarcasm and quotation marks I used.
------------------
Bassoon, n. A brazen instrument into which a fool blows out his brains.
nK_Archangel
05-18-2003, 07:24 AM
Just to get back to the thread:
Wudan, that is one of the most amazing screenshots I have ever seen. Stellar work! Keep it up...can't wait to see what you do in Jedi Academy...
Also, just for the record, the face of Jan Ors in JO is actually based on the daughter of one of Raven's editors/directors... I read this in one of the interviews with the guy leading up to JO's release...
=)
Archangel
------------------
The Saxman
05-18-2003, 10:23 AM
Actually, that dig wasn't meant to be specifically targeted but directed at anyone in general who talks like that SERIOUSLY.
------------------
Founder X-wing Alliance Upgrade
http://www.xwaupgrade.com
SaxSoft Productions
http://saxman.xwlegacy.net
[This message has been edited by The Saxman (edited May 18, 2003).]
I never talk like that seriously.
------------------
Bassoon, n. A brazen instrument into which a fool blows out his brains.
wudan
05-18-2003, 03:08 PM
Yep. This is 4 or 5 months of good hard brain busting.
Glad to hear Massassi hasn't changed, we could argue over how dark toast is supposed to be if we could. Oh well, alas for JK2.
I'm interested in what JA can do, but HL2 is getting me all worked up.
Thrawn[numbarz]
05-18-2003, 03:53 PM
<font face="Verdana, Arial" size="2">Originally posted by wudan:
Glad to hear Massassi hasn't changed, we could argue over how dark toast is supposed to be if we could.</font>
Oooh!
/me goes off to start toast thread.
Thrawn[numbarz]
05-18-2003, 04:49 PM
Done.
http://forums.massassi.net/html/Forum1/HTML/028049.html
Pommy
05-18-2003, 05:16 PM
This thread has officially been hijacked.
------------------
Sigs are for n00bs.
[1337 FRNDS_Pommy (http://forums.massassi.net/cgi-bin/ubbmisc.cgi?action=getbio&UserName=FRNDS_Pommy) | 3.14 of 14 | » And-GTx2 (http://andgtx2.el3ctro.co.uk)]
wudan
05-19-2003, 08:05 AM
Technically not entirely hijacked, Thrawn has been very involved in the hijacking, so I suppose it technically hasn't.
------------------
Author of Spaces (http://www.massassi.net/levels/files/2401.shtml), inventor of the electric 'Rotating Door' bringer of 'Rain', and the Harvest Season.
anikan_pm
05-20-2003, 03:37 AM
//Hops in
Am I too late?
Oh well at least I can say that the AOTC Project that we are doing will be completed for the parts that we can edit, we are just waiting to expand it further when JA comes out.
New animations are getting easier to do now, with Skills like Wudan, I hope to see a lot more, but we have got Raven working on something as well.
------------------
Attack of the Clones TC For Jedi Outcast
http://www.aotctc.com
vBulletin® v3.7.3, Copyright ©2000-2009, Jelsoft Enterprises Ltd.