View Full Version : Da Game Master needs help, people!
Da Game Master
06-11-2005, 11:15 AM
I need to know what the heck "00_aisleep" is in the "cogs in level" for JKEdit, dudes! I'm about to go frigging crazy on trying to figure the damn thing out!!! PLEASE HELP!!!!!!
lucky_jackpot
06-11-2005, 08:30 PM
Just a couple of things:
If you were to use Jed instead, it has a "Placed Cogs" window (F7). Clicking on the "Add Cog" button gives you a list of cog resources and preview window of the cog (which it sounds like you would find useful :)).
Secondly ConMan is your friend for easily extracting resources from GOB/GOO container files ;)
More specifically, the "00_aisleep.cog" cog script does exactly that - it keeps an actor "asleep" (they won't hunt you down or pay any attention to you); if memory serves me correctly, you can specify a "sector" that when you enter it, it "wakes" the AI up and they act as normal.
Hope this info helps :)
-Jackpot
zagibu
06-12-2005, 04:58 AM
And try to find more specific thread titles. Other people might have the same problem in the future, and if they search for help on this forum, they will most likely skip threads with such nonsense-titles.
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