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| Title: Katzenjammer (forum game) | |
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ISB Kingpin
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Introducing Katzenjammer: a text-based adventure game where you make the world as you play it!
Objective: Help the muddled and mystified Murphy find the way out of the strange land of Katzenjamm and back home. Don't help Murphy too much, though, for fate has plans for something greater... Rules: It's a test-based adventure (see here if you don't know what one is like). In this game, however, each player is allowed one (1) description in response to the previous player's action posted and one (1) action for the next player to post. You are not allowed to contradict what someone else has posted, though the land of Katzenjamm is known for the occasional slip in even its strange reality. Should Murphy die, the game will 'restart" at the last significant, safe place with all progress saved. ----------------------------------------- KATZENJAMMER Reality blows. Anything that can go wrong goes wrong. This is why you, known to the few who have bothered to talk to you as Murphy, hit the pub every night. Perhaps one night, you'll drink enough to die of alcohol poisoning, and thus end your miserable existence, but so far, you've had no such luck. One stormy Saturday night, you've puttered to the pub, as usual, and began chugging down the most expensive beer you can afford -- some foreign import you've never heard of before... At around 9PM, your memory of events blacks out. Who knows what you did from that point on in the night. You are rudely woken by a ray of sunshine beaming down on your face. You have a fierce hangover. The room you wake up in appears unfamiliar. From what you can tell, the room is empty and in slight disrepair. The only things you see in the room are an old mattress with no sheets or pillows (of which you are currently lying upon at the moment), the window that the sunlight is piercing through in front of you (which even in your muddled state you can determine is EAST), and a closed door on your left (NORTH). >>CHECK INVENTORY ((Let's see how this goes)) Last edited by Gebohq; 10-24-2008 at 07:40 PM. |
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Lommy Dommy
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Edit: ********* JM
(the below has been edited to account for JM's intrusion =_=) The sights and sounds of the outside world strain towards your senses through the faded pages of the brochure -- but alas, just as they and you are about to join together in bliss, the rude intrusion of a fierce-smelling dark shadow envelops your field of vision. >> LOOK UP
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一个大西瓜 Last edited by Pommy; 10-24-2008 at 08:00 PM. |
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ISB Kingpin
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((Remember that reality slips sometimes in Katzenjamm. All of you try your best to roll with any inconsistencies. You all are allowed to "claim" a post to edit later, though if a day passes with no follow-up, someone else can post. If I feel the game gets hung up or fading, I'll post again.))
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Featured ISB story: Untitled Short Story by Darth Alran. |
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ISB Kingpin
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You find a key underneath the mattress. How helpful that anonymous camera is indeed...
>>USE KEY ON DOOR
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Featured ISB story: Untitled Short Story by Darth Alran. |
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MacFoiled,,, again‽
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You scan the room, your eyes coming to rest on... a headcrab, peering out of the open crate! No, wait, it's just one of those hats that look like a headcrab.
>>WEAR HAT
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If you think the waiters are rude, you should see the manager. |
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ISB Kingpin
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Bleh! The potato tastes aweful. You throw it back at the ill-defined place it apparently sprung up from. In the future, you tell yourself that eating things that appear for no discernible reason is probably not a good idea.
(*cough*) >>LOOK AROUND ROOM
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Featured ISB story: Untitled Short Story by Darth Alran. |
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From Accounting
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[edit] curses!
Both men lock their eyes upon you and one reaches for a potato and hurls it at you with frightening speed. Cornered behind the crates, you have little choice but to use your crowbar as a lightsaber. >>DEFLECT POTATO WITH CROWBAR Last edited by Darkjedibob; 10-25-2008 at 11:39 AM. |
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Likes Kittens. Eats Fluffies
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The crowbar slices the potato clean in half, causing one half to drop into your free hand, and the other to splat against the wall behind you. You raise your eyes to the two newcomers.
>>ADVANCE ON POTENTIAL FOES
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Naked Feet are Happy Feet!(:D) i love apples~! |
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The Ego Has Landed
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The potential foes draw guns, thereby transforming from potential foes to definite foes.
>>MODIFY COURAGE ATTRIBUTE USING JACK DANIELS (Guys, don't forget that you don't have to give an action directly from what you said happened from the last one.) |
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Actually That Big
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With your newfound swagger, you approach your two assailants calmly and introduce yourself. They don't make any sounds other than heavy laborious breathing.
>>Show them the pamphlet
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-=I'm the wang of this here site, and it's HUGE! So just imagine how big I am.=- 1337Yectiwan The OSC Empire 10 of 14 -- 27 Lives On |
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I am the Stig
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Smiling, you continue to speak in brackets. They introduce themselves as "<<<><><<>" and the slightly taller ">><"
They appear friendly, but make it known that they are well armed with potatoes and carpentry tools. >>LOOK AROUND THE ROOM
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[01:52] <~Nikumubeki> Because it's MBEGGAR BEGS LIKE A BEGONI. |
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Rules with Vegiemight in Heaven (R.I.P.)
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The grate is made of a nice, hard steel. A small glimmer in the darkness beyond the grate catches your eye; however, you can't make out what it is.
>>LOOK AT <<<><><<> AND >><.
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Naked Feet are Happy Feet :omgkroko: |
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Rules with Vegiemight in Heaven (R.I.P.)
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After a decent amount of force, the grate gives way and clangs to the ground.
>> INSPECT GLIMMERING OBJECT This is the best interactive thread ever, Geb. It's simple, yet has a lot of potential to be awesome.
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Naked Feet are Happy Feet :omgkroko: Last edited by Vegiemaster; 10-26-2008 at 01:05 PM. |
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MacFoiled,,, again‽
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You reach into the space behind the now-absent grate, and pull out a diamond the size of your fist. It passes inspection. You place a sticker on it and put it into your pocket.
>>DROP FIERCE HANGOVER Yes, Murphy has this item. Refer to the last paragraph of Geb's description.
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If you think the waiters are rude, you should see the manager. |
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GoY's Pessimistic Soy Boy Toy
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A young woman only 15 years of age is curled up in the crate, frozen stiff. It appears she's been cryogenically frozen. On her arm it reads ">>|<<." The crate overflows with dry ice. A panel of switches and buttons labeled in the bracket language rises from the vapor. The others reach into their tool belts for potatoes...
>>PRESS THE ><><><>>><>< BUTTON
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ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ |
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The Daddy
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The lady vapourises in a flash. Her flesh burns away (in that way the extreme cold does) and her skeletal remains look up at you. upon closer inspection of the remains (which are quite quite gross) you find a shiny metal object that you infer she must have digested...
>> INSPECT SHINY THING |
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Peelancer
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The shiny metal object in her insides turns out to be nothing more than a metal box with a big, red button in the center. Choosing wisely to avoid pressing the button until more is known about what it does, you take it and store it away.
>>TAKE SHINY METAL OBJECT Last edited by Freelancer; 10-26-2008 at 03:17 PM. |
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MacFoiled,,, again‽
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The sewer screams back at you. Eventually, you stop screaming. You're no match for the sewer in a screaming match. It's much bigger than you are. Content with its victory, the sewer stops screaming as well. But you do see a locked door to the NORTH, and a lever next to it.
>>LOOK FOR POTATO
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If you think the waiters are rude, you should see the manager. |
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| forum game, interactive fiction, katzenjammer |
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