Okay. I've got a cutscene cog which does the following when Kyle opens a door:
i) Jerec walks towards a point
ii) Talks a bit
iii) Kills stormtroopers for 'room'
iv) Give's Kyle a saber (he starts with a Bryar Pistol)
v) End cutscene
This is all OK but when Kyle enters the room the stormtroopers kill Kyle and Jerec starts talking after. I changed the message to sighted but that for some reason crashes the game so... HELP!
i) Jerec walks towards a point
ii) Talks a bit
iii) Kills stormtroopers for 'room'
iv) Give's Kyle a saber (he starts with a Bryar Pistol)
v) End cutscene
This is all OK but when Kyle enters the room the stormtroopers kill Kyle and Jerec starts talking after. I changed the message to sighted but that for some reason crashes the game so... HELP!