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ForumsCog Forum → Motion blur for Sword
Motion blur for Sword
2000-10-03, 7:41 AM #1
I would like a motion blur or a trail for a sword like in FF7

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You were right about one thing master, the negotiators were short
http://jaggedconscience.serveftp.com/

Jagged Conscience
2000-10-04, 1:09 PM #2
First, make a second weapon mesh with sword wider at the end, and make most of the faces transparent. Then, in the cog for when you swing, put
Code:
SetWeaponMesh(player, mblur);

where mblur is a variable holding the name of the motion blur model. Then put:
Code:
Sleep(.7);
SetWeaponMesh(player, normal);

where normal is the variable holding the normal weapon mesh name.
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2000-10-05, 12:26 PM #3
What was the saber blur shown in the showcase forum with 16bit colors?

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