Okay, first of all, where can I get a full list of templates to base stuff off of, and second, If I wanted a player to stop when he got hit by something (just right in the middle of something, just freeze) and create a 3do at his position, how could I do the freeze part? Would I put it in the, let's say, +bryarbolt template to reference to a special cog that would do that? Also, how can you animate/add a sky map to a 3do so that it will work in-game?
dangit!!! whenever I put AmputateJoint(player, 2) into a cog, a bunch of stuff stops working.... i tried to have the torso be amputated when you die, but it just makes a bunch of stuff not work.....
[This message has been edited by LoC_Warhead (edited October 04, 2000).]
[This message has been edited by LoC_Warhead (edited October 04, 2000).]
dangit!!! whenever I put AmputateJoint(player, 2) into a cog, a bunch of stuff stops working.... i tried to have the torso be amputated when you die, but it just makes a bunch of stuff not work.....
[This message has been edited by LoC_Warhead (edited October 04, 2000).]
[This message has been edited by LoC_Warhead (edited October 04, 2000).]