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ForumsCog Forum → Coggers needed for JK Team Battle...
12
Coggers needed for JK Team Battle...
2000-08-22, 10:46 PM #1
hi everyone

JK Team Battle needs coggers for it to be completed. At the moment we have no real experienced coggers that can write the cogs. We need weapon coggers, level coggers and just general coggers. We need a very good cogger to write our main cog.

If you are willing to help and join our tc email me or reply on this post.

Thanx
2000-08-24, 10:36 AM #2
hey hey, im not a cogger much, all i know that even relates to COG is the basics of C++ but im a pretty decent level maker and 3do guy, give me a mail.

game_master107@massassi.com

btw, what is JK Team Battle?

------------------
I chose the red pill, then lots of white rabbits told me to burn things.
I chose the red pill, then lots of white rabbits told me to burn things.
2000-08-26, 7:41 PM #3
I can hack out some fairly decent cogger. I work best with level cogs, general cogs, and enemy cogs. I will do what I can to help. E-Mail me at DragonPhinn@juno.com
2000-08-27, 11:30 AM #4
Just tell me what you need, and you'll get what you want...

vervedane@tenbit.pl
2000-08-28, 7:19 AM #5
wait, is this a sp mod? if so im out. hardly anyone plays or often even hears about sp mods.

------------------
I chose the red pill, then lots of white rabbits told me to burn things.
I chose the red pill, then lots of white rabbits told me to burn things.
2000-08-29, 7:35 PM #6
Its muilti...
Team Battle.
2000-08-30, 9:31 AM #7
i'll help. just tell me what you want and i'll work on it , k?
peace.
-dormouse



------------------
#define QUESTION((2b) | | !(2b))
/*Shakespeare*/
Also, I can kill you with my brain.
2000-08-30, 10:40 PM #8
Hey guys, we need someone to write the script for the Team Fortress part of the mod, what it needs to do is

Come up with some sort of selection screen which says
"Which team do you wish to Join"
"1.Red"
"2.Blue"

if you press "1" you go on the red team, and the same if you press to except the blue.

Next it will pop up with more write which says "Which player class"

"1.Sniper"
etc etc

This should set up your player model, weapons and the max armor you can get.

If anyone wants a shot at it could you please email Admen or post, so we know someones on the job.

Thanx
Team Battle.
2000-08-31, 6:31 PM #9
You can't capture user input in JK, only in MotS.

My advice is to learn how to cog. It is not hard. You will accomplish much more by cogging than by asking for people to do it for you.
KOP_blujay
Just dancin'...and singin'...in the Force.
2000-08-31, 6:55 PM #10
could we do this in mots?
It will be so much easier
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-01, 9:28 PM #11
blujay - were asking coggers to join our TC, and besides I dont have time to learn advanced cogging, I know simple cogging, but I dont do more because I do gun editing and level editing and 3do creation. (and I'm doing exams)

And Midget Basher were making it for JK because everyones got it, and alot of us dont have mots.

And If you cant capture user input (I didnt think you could but I wasnt sure) how else could we do it. Could we like set it up so then you like walk into a sector and it does that sorta stuff like change the amount of health, I know you can set player models and weapons, but I'm not sure about setting the most amount of health you can get.

Doing the team selection would be easy, but I'm not sure about the other stuff.

Team Battle.
2000-09-02, 9:48 AM #12
player = GetThingParent(GetSenderRef());
ParseArg(player, "#####");

this line changes things in the player templet, just put what you need to change in the ##### spot like this

ParseArg(player, "maxhealth=180.00");
ParseArg(player, "model3d=whatever.3do");
ParseArg(player, "eyeoffset=(0.000000/0.000000/0.037000");

if its in the walk player templet you should be able to change it
Jedi Knight Resource Center(JKRC)
http://www.geocities.com/quasar_15_m/index.html

Red Green
"The handy-mans secret weapon......duct tape"

"keep your stick on the ice"
2000-09-02, 10:14 AM #13
bluejay!!

don't tell him that
If everyone learns cog, I will be out of a job

but yes, it will be very easy to cog that
I mean hard VERY HARD
Don't even bother trying to learn cog
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-02, 1:03 PM #14
Midget Basher man... your not outta the job, I'm not going run and learn cogging that quick. And besides I want you to be our main cogger (If thats alright with you)

And If you cant capture input couldnt we use the command menu (Like where you get up your framerate by pressing "t" and then tab.

And midget basher, soon as you want full details (If you wanta join) email admen. Hes orgainizing the coggers and stuff at the moment.

And in the cog, it will have to set your speed as well, so if you want the job, hurry up and email admen, if you dont though, someone else will fill the spot quiet happily.

admen's address is Admen@massassi.com

well I'm thinking of learning advanced cogging, I dont know.
Team Battle.
2000-09-03, 7:12 PM #15
Finally i'm back on the forums!!!!
Yeah email me if you wanna join, [url="mailto:admen@massassi.com"]mailto:admen@massassi.com[/url]admen@massassi.com</A>

blujay: If there is NO user input how do you do cheats, get your framerate and stuff like that???????
Also if there was no user input you couldn't control yourself, the keys wouldn't work!!

Midget Basher: I don't have MOTS and i don't think Hellcat has MOTS (though i could be wrong). And i can't buy mots any more. Its not for sale unless i went to Lucas Arts but that would cost so much to ship to Australia (wouldn't it??)

Thanx

Admen
2000-09-03, 7:26 PM #16
#1 It wouldn't cost that much to ship to australia

#2 I just sent that email
#3 I would be glad to work in jk, It would just allow different functionality in that one cog if we used mots
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-04, 4:46 PM #17
well, you can't capture input via keypresses in jedi knihgt, so I am planning to have teleporters that take you to an equipment room

I have never played counterstrike or team fortress
someone fill me in on the details
admen, icq me
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-04, 8:45 PM #18
Sorry... I dont think hes got ICQ. Ouch, you havnt played CS or Team Fortress!!! thats gonna make it damn hard, anywayz, we'll work it out, I'll email admen (At the moment hes organizing everything)

And there will be two cogs, the Team Fortress one, and the counter-strike one.
Team Battle.
2000-09-05, 10:16 AM #19
I noticed a lack of icq# on his profile, and that's what I guessed.
I think that it will make it better if I haven't played it, so then I can edit with just the things you tell me.
That would be better because it will be similar, but we don't want it to be exactly the same.
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-06, 5:17 PM #20
anyone there?
I haven't seen any posts or recieved any emails
did this project suddenly cease to exist?
does bp need to bring his lawn chair and blackboard in?
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-06, 8:20 PM #21
Dont worry Midget Basher, I'm still alive, its all still going.

Anywayz I got a task that we need done. I thought you were the best guy for this. Well, I made regional damage using the Kyle.cog, but it wasnt really that good. It didnt have arm hits. But I think that it should be possible to achieve something like this:-

1# If your hit in the head it takes away a lot of health (what a surprise)
2# If your hit in the chest it takes away a moderate amount of health
3# If your shot in the arm it takes away less health, but makes it so when you shot your less accurate
4# If your shot in the leg it takes away less health, but makes you run slower.

If you could work on that it would be great, If you are email Admen or me.
(my email is [url="mailto:hellcathacker@hotmail.com"]mailto:hellcathacker@hotmail.com[/url]hellcathacker@hotmail.com</A> )
Team Battle.
2000-09-06, 8:38 PM #22
thanks for the news letter admen

i'v been doing levels not much tho

seems like your in charge of the TC right now

keep the letters coming anyway
2000-09-07, 4:18 PM #23
You cannot capture keyboard input via cogs in JK, only in MotS.

The command console is hard-coded into the executable. It is not changable by users.
KOP_blujay
Just dancin'...and singin'...in the Force.
2000-09-07, 5:43 PM #24
yes bluejay, that's exactly what I meant
although I considered my statement to be pretty much self explanatory
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-07, 6:00 PM #25
JKT MOD has a teamplay cog that we've made....
"Staring into the wall does NOT count as benchmarking."


-Emon
2000-09-08, 4:34 AM #26
The JK player model uses sphere collision, so specific body part hits are impossible. Setting the player to model collision screws the camera up badly.

-Obsidian

------------------
"Beauty is only skin deep, but uglyness goes right to the bone"
"Beauty is only skin deep, but uglyness goes right to the bone"

2000-09-08, 1:46 PM #27
Obsidian cant you use height and width axis to set damage and stuff like that.
Team Battle.
2000-09-11, 11:53 AM #28
I haven't recieved an email in 2 days
is anyone there?

I need that email about the cogs
send it again
I didn't recieve it
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-11, 3:08 PM #29
If you can't have different hits on different body parts, why is there a tutorial do make head shots do more damage? And why is in in Sniper Arena you can shoot someone in the leg to slow them, in the arm to reduce gun accuracy, or in the head for a one hit kill?

Edit: Came back five years later to fix my 14 year old spelling mistakes. Oh yeah, I went there.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2000-09-11, 6:57 PM #30
Midget Basher Admen is emailing you that cog instructions again. By the looks of it it looks like a damn hard cog to make, I am saying this from my point of view so maybe I'm wrong.
Team Battle.
2000-09-13, 3:17 PM #31
Hey midget basher did you get the email hellcat sent you about the cogs?
i sent the cog thing to hellcat to profe read it so it was right and Hellcat made a diagram of the cogs so he sent it to you.
2000-09-13, 4:50 PM #32
yes, I did get the email
it looks pretty good, but would you mind if I took a bit of creative license with it?
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-09-13, 5:03 PM #33
Yeah you can...

...what ever you think is best as long as you make it!

i was just wondering what sort of things did you want to do?
2000-09-13, 5:30 PM #34
Admen - did you get the stuff about cogs i needed don't worry about it I don't think I could do something like that anyway.

hows all the cogs going for the TC?
2000-09-13, 5:39 PM #35
Admen am I doing the double pistol things, because I'm just starting them. I've finished my desert eagle and glock and I've started a number of levels. I still gotta texture my sig and finish my mp5 - fix those big holes in it.
Team Battle.
2000-09-13, 5:45 PM #36
dirtydog: i did get your email about the cogs you needed and about what you have done but i haven't had time to email you let alone the other guys!!!!! After we get our coggers to do the main cogs just email me what you want and i'll ask one of our coggers to do it!

Thanx dirtydog and i'll try and email you soon...
2000-09-14, 6:22 PM #37
How many coggers do we have Admen?
2000-09-14, 7:07 PM #38
yah, we have 3 (i think??)

anyway i might get one of the others to do the cogs!!

hmmm i don't know, let me sleep on it!!

Thanx...
2000-09-27, 4:59 PM #39
Freelancer: Reporting for duty!

Hehe, anyway, just posting here so people realize I'm alive and well. I'm working on a CTF level for the JK Team Battle TC. You can find screenshots here: http://forums.massassi.net/html/Forum5/HTML/002993.html -- anyway, good luck with the cogs and editing, everyone! [http://forums.massassi.net/html/smile.gif]
"it is time to get a credit card to complete my financial independance" — Tibby, Aug. 2009
2000-09-27, 8:11 PM #40
Cool, I redid the desert eagle.

If you wanna see our lame webpage (well its not that bad) goto

www.geocities.com/jk_team_battle

I've still gotta do about... well maybe 10 guns.

P.S nice level Freelancer.

Now wheres midget basher with that main cog...
Team Battle.
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