I inserted the code:
Into the end of kyle.cog's killed section, and it takes away the blue key whenever the player is killed. Problem is, it only activates the console when the host has the key. Both people can pick up and lose the key, but only host can use it. What's up with that?
Code:
setinv(player, 47, 0); setinvavailable(player, 47, 0);
Into the end of kyle.cog's killed section, and it takes away the blue key whenever the player is killed. Problem is, it only activates the console when the host has the key. Both people can pick up and lose the key, but only host can use it. What's up with that?