ok, so i'm new at this, but i just built a level in mots and when i went to test it, the proximity part of the sequencer charges doesn't work (you can walk over them) and so they just eventually just blow up on their own. the seeking rail charges don't seek either - they just shoot straight ahead. i know that this involves a cog being placed somewhere but i don't know where it is or where to put it. do i put it on the object, in the project folder, or, what? if anybody could please explain to me how to do this i would really appreciate it. i've looked through every toutorial that i could find and haven't seen anything written on the subject. i know a little about cogs, but can't figure this one out - can someone please help me? thanks!