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ForumsCog Forum → Tumbling Pillars and Passcodes
Tumbling Pillars and Passcodes
2000-10-29, 12:44 PM #1
I'm looking forsomeone to write 2 cogs for me [for DR]. The first one is for my tumbling pillars. If you touch a 3do, it should play a key. simple, eh?

The second one:
It needs to open up to 4 doors (cannot be opened by AI). But it only does this after you press 2 certain switches (surfaces). There should be one "dud" switch (surf), that if pressed, will throw off the combo and it will not work. There should be a seperate switch (surf) that starts it over. If possible, it should be a HOM-free type door, but if you can't, it's OK. When a switch is activated, it should move to it's second frame and play a sound.

The latter is more complex and more important. Thanks. BIG credit for this one....

------------------
You should know my title by now, but if you didn't, it's

_,-'The Bazooka Floydist'-,_

"Troops, don't fire till you see their eye textures switch from affine to perspective!"
"You've got to be trusted by the people that you lie to, so when they turn tehir backs on you, you have a chance to put the knife in" Pink Floyd, from "Dogs"
Clarinetists, unite!

-writer of Bloodwing
(a work in progress)

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