I'm attempting to modify the Force Persuasion cog is such a way as to make it affect all creatures in the game, not just human actors. I think I need to modify the following lines, but I'm not sure as to how I would go about doing that. Any suggestions?
// Set player invisible to AI
SetActorFlags(player, 0x80);
// Set player "invisible" to real players
if(rank == 1) jkSetPersuasionInfo(player, 14, 22);
else if(rank == 2) jkSetPersuasionInfo(player, 11, 19);
else if(rank == 3) jkSetPersuasionInfo(player, 8, 16);
else if(rank == 4) jkSetPersuasionInfo(player, 5, 13);
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I just love that part of the Jedi Code that says, "There is no ignorance - only knowledge". If that's the case, then what am I doing on this Force-blasted message board??!!
// Set player invisible to AI
SetActorFlags(player, 0x80);
// Set player "invisible" to real players
if(rank == 1) jkSetPersuasionInfo(player, 14, 22);
else if(rank == 2) jkSetPersuasionInfo(player, 11, 19);
else if(rank == 3) jkSetPersuasionInfo(player, 8, 16);
else if(rank == 4) jkSetPersuasionInfo(player, 5, 13);
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I just love that part of the Jedi Code that says, "There is no ignorance - only knowledge". If that's the case, then what am I doing on this Force-blasted message board??!!
I just love that part of the Jedi Code that says, "There is no ignorance - only knowledge". If that's the case, then what am I doing on this Force-blasted message board??!!