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ForumsCog Forum → Force Paralyse nee Blind
Force Paralyse nee Blind
2000-11-10, 10:14 AM #1
I've been trying to modify force blind, so that it paralyses rather than blinds the victim... but every attempt breaks the cog... so has anybody got a little snippit of code i can replace the pulse section of force-blind with? as well as the timer section? [http://forums.massassi.net/html/smile.gif]
Detty. Professional Expert.
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2000-11-11, 10:28 AM #2
you don't need a pulse section
in the deactivated section, replace the blinding section, I forget how they do it there, with a setactorflags(player, flagsthatparalyze);
and the timer with a clearactorflags(player, flagsthatparalyze);

I don't remember the paralyzing flags right now

[This message has been edited by Midget Basher (edited November 11, 2000).]
And meanwhile the bus with legs has destroyed half of disneyland . . . and nobody cares!
2000-11-11, 4:47 PM #3
hey... are you talking about freezing the person? If you are... you can look in the jk specs at http://www.code-alliance.com to find a freezing flag... it is used in a lot of hacks and it makes the player unable to move... but they can still shoot. make sure you get the right flag or you might end up making a delete hack... AND THOSE SUCK @$S. if this wasn't what you were talking about... just forget i ever said anything.

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Quoth The Raven-Nevermore

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