My cog won't let me have it attack another thing in Multi. Here is the part i need to know is right.
boba = FirstThingInView(keith, 360, 8.0, 0x4);
AISetLookPos(keith, GetThingPos(boba));
AISetFireTarget(keith, boba);
AISetMode(keith, 0x202);
AIClearMode(keith, 0x4);
also this part dosn't seem to work
channel = PlaySoundThing(pro2, keith, 0.0, 1.0, 8.0, 0x81);
ChangeSoundVol(channel, 0.8, 0.7);
Sleep(40);
StopSound(channel, 0.1);
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Keith: "Perhaps there was an age in which people had Knowledge of Magic..."
[This message has been edited by Keith8_8000 (edited November 13, 2000).]
boba = FirstThingInView(keith, 360, 8.0, 0x4);
AISetLookPos(keith, GetThingPos(boba));
AISetFireTarget(keith, boba);
AISetMode(keith, 0x202);
AIClearMode(keith, 0x4);
also this part dosn't seem to work
channel = PlaySoundThing(pro2, keith, 0.0, 1.0, 8.0, 0x81);
ChangeSoundVol(channel, 0.8, 0.7);
Sleep(40);
StopSound(channel, 0.1);
------------------
Keith: "Perhaps there was an age in which people had Knowledge of Magic..."
[This message has been edited by Keith8_8000 (edited November 13, 2000).]
Keith: "Perhaps there was an age in which people had Knowledge of Magic..."
JK cogs
JK cogs