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ForumsCog Forum → dual lightsaber
dual lightsaber
2000-11-05, 3:31 PM #1
I'd like to know if it's possible to build a cog so you have a lightsaber in each hand. If you can, how do you set up the cog? I've been working on this for quite some time, but am new to cogging. If you know, please reply. thank you.
"Of all the things I've lost, I miss my mind the most"
2000-11-06, 10:38 AM #2
Look at Boc's cog and see what they used. Also look at the .pup file to see what they used for the second joint for the other lightsaber, but you'll need to make a .key file for the thing or else it won't be using both sabers right.

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Keith: "Perhaps there was an age in which people had Knowledge of Magic..."
Keith: "Perhaps there was an age in which people had Knowledge of Magic..."
JK cogs
2000-11-06, 5:43 PM #3
Hello again. I looked at the cog and the pup files, but got cannot see which one enables the ability for 2 lightsabers. As I said I'm fairly new to cogging, and am in need of help on this one. If you can help me out, please do as I would appreciate it. Thank you.
"Of all the things I've lost, I miss my mind the most"
2000-11-07, 11:05 AM #4
As for cog, you only have to set a single flag for jkSetFlags you see in weap_saber.cog.

The rest is done in 3do, if you look at this, it shows how to place 2 sabers on the same side, so changing the placement of the second saber can make this happen, but you got to edit 3do in notepad.

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http://millennium.massassi.net/ - Millennium
2000-11-07, 11:07 AM #5
And refer jkspec in the 3do and flag section for more info.

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http://millennium.massassi.net/ - Millennium

[This message has been edited by Hideki (edited November 07, 2000).]
2000-11-07, 4:13 PM #6
K. Thanks. But I think it's a bit beyond my talents at the moment [http://forums.massassi.net/html/frown.gif] Maybe I can create such a thing at a later date. I was planning to put it in a mod, but I lack the cogging abilities most of you have. Thanks for you help though.
"Of all the things I've lost, I miss my mind the most"
2000-11-09, 7:49 AM #7
jkSetFlags(player, 0x10); will turn the second saber on. (To set both on at once, use jkSetFlags(player, 0x15); )
2000-11-11, 4:36 PM #8
Okay.. here's the deal... i did a variation on the lightstaff technique to make the 2 sabers for my friend Zedd... but whenever i try to load teh char in jk it doesn't work...it crashes me... i cant figure out the problem. I edited my models.dat and changed the numbers at the top. All mats are in the folder that need to be... i put ky.pup in my \misc\pup folder in the jk dir. and my weap_saber.cog and saber_toggle.cog in my \cog folder and i went over the 3do.. there is nothing wrong i can see. Can anyone help? oh... forgot something... i put jkstrings.uni in my \ui folder and the items.dat in my misc folder.

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Quoth The Raven-Nevermore
2000-11-11, 4:40 PM #9
Okay.. here's the deal... i did a variation on the lightstaff technique to make the 2 sabers for my friend Zedd... but whenever i try to load teh char in jk it doesn't work...it crashes me... i cant figure out the problem. I edited my models.dat and changed the numbers at the top. All mats are in the folder that need to be... i put ky.pup in my \misc\pup folder in the jk dir. and my weap_saber.cog and saber_toggle.cog in my \cog folder and i went over the 3do.. there is nothing wrong i can see. Can anyone help? oh... forgot something... i put jkstrings.uni in my \ui folder and the items.dat in my misc folder.

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Quoth The Raven-Nevermore
2000-11-11, 6:33 PM #10
The hardest part of making a mod like that is that you need new keys for everthing in the ky.pup file (over 200 keys I believe) and that takes a long time. The cogging part would not be that hard if you found someone to do the keys.
"Trying is the first step to both failure and success."

"It's impossible for me to lose my mind. How can I lose something I never had to begin with?"

"God didn't make me to be a good little christian boy. He makes me think for myself too much for that."
2000-11-12, 12:59 AM #11
If your 3do is not working correctly, it can also crash.

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http://millennium.massassi.net/ - Millennium
2000-11-14, 12:19 PM #12
i added a part to my 3do...loke teh tutorial for a lightstaff said to do... i changed the posistion so that it's on the right hand or left... which ever usually doesn't have a lightsaber and maybe that's the problem... if anyone can help... please tell me... i might have missed something... like the part of teh 3do that has the 2nd lightsaber... i kept it at 19... cuz i dont know what it's supose to be... if anyone knows, please reply

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Quoth The Raven-Nevermore

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