Okay, I am writing a cog that should upon activating a thing called ship. Teleport the actor to a ghost for a flex amount of time. Then teleport it to yet another ghost and move the ship to the location. I thought about doing it like so.
after teleporting the actor do a movething to frame and give exact quardenents.
Problem is I am not sure how to go about making it so the ship stays there untill activated again and then it is moved to the first set of quardanents.
Im not very far I am still deciding on which symbols to use. I am open for suggestions or code snipplets that might help ?
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[This message has been edited by Loki (edited November 24, 2000).]
after teleporting the actor do a movething to frame and give exact quardenents.
Problem is I am not sure how to go about making it so the ship stays there untill activated again and then it is moved to the first set of quardanents.
Im not very far I am still deciding on which symbols to use. I am open for suggestions or code snipplets that might help ?
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[This message has been edited by Loki (edited November 24, 2000).]