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ForumsCog Forum → Could anyone help me?
Could anyone help me?
2000-12-01, 6:31 AM #1
I am working on a pure new gametype to JK; Catch the mouse.It's almost fully working,but how can i made the cog so that if player skin is for example mandalore,when player die,player will drop some pickup,but if skin is something else,it wont drop it?

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Three Rings for the Elven-Kings under the sky,
Seven for the Dwarf-Lords in their halls of stone,
Nine for Mortal Men doomed to die,
One for the Dark Lord on his dark throne
In the Moon of Endor where the Ewoks lie.
One Ring to rule them all, One Ring to find them,
One Ring to bring them all and in the darkness bind them
In the Moon of Endor where the Ewoks lie.
WHAT?
2000-12-01, 12:28 PM #2
ok, you have a Player Model named Joe

make a new template for what you want Joe to drop when he dies... say we name it joe_pack.. put these lines into their respective places in the cog.

model Joe=joe.3do local

template JoeStuff=joe_pack local


if (GetThingModel(player) ==Joe)
CreateThing(joe_pack, GetSenderRef());


does that help at all?

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SDÅ_Lªkútí
SDÅ_Lªkútí
2000-12-01, 8:47 PM #3
Sure!Thanks!Now i have answer to all of my questions [http://forums.massassi.net/html/smile.gif]...i think i could now write book of answers [http://forums.massassi.net/html/smile.gif]...but anyway,thanx...

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He loves best who prayed best,
all things both great and small,
for the dear God who loved us,
He may ain't love at all.
WHAT?
2000-12-01, 10:36 PM #4
Well, that didn't work for me in AotL - but I think it's something to do with the model not being in static.jkl.
Dreams of a dreamer from afar to a fardreamer.

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