Arrgh.. trying to get this pilotable rail det to work..
This attempt does nothing in-game:
This attempt allows you to steer left/right, but not up/down. If the rail det is traveling at an up/down angle other than level (straight), it will straighten itself out after a second or two:
-Jipe
This attempt does nothing in-game:
Code:
pulse: SetThingLook(rail, VectorSub(GetThingPos(rail), GetThingPos(player))); Return;
This attempt allows you to steer left/right, but not up/down. If the rail det is traveling at an up/down angle other than level (straight), it will straighten itself out after a second or two:
Code:
pulse: ApplyForce(rail, GetThingLVec(player)); Return;
-Jipe