Code:
Ok here is the damaged message, when hit with the explosion I want it to chop off some limbs. It doesnt work for some reason, can you not use AmputateJoint in multiplayer?template blast=+blast # ........................................................................................ damaged: if(GetParam(1) == 32) call make_bubbles; ReturnEx(GetParam(0)); // If it's physical damage if(GetParam(1)==64) { ReturnEx(0); return; } ReturnEx(GetParam(0)); if(GetSenderRef() == blast) {AmputateJoint(player, 9); AmputateJoint(player, 5); } ReturnEx(GetParam(0)); Return;