Code:
Ok here is the damaged message, when hit with the explosion I want it to chop off some limbs. It doesnt work for some reason, can you not use AmputateJoint in multiplayer?
template blast=+blast
# ........................................................................................
damaged:
if(GetParam(1) == 32) call make_bubbles;
ReturnEx(GetParam(0));
// If it's physical damage
if(GetParam(1)==64)
{
ReturnEx(0);
return;
}
ReturnEx(GetParam(0));
if(GetSenderRef() == blast)
{AmputateJoint(player, 9);
AmputateJoint(player, 5);
}
ReturnEx(GetParam(0));
Return;
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