this cog that i made that is connected to a plant 3do that heals the player that steps into it gradually isnt working heres the code--
can someone correct it please?
Code:
# Jedi Knight Cog Script
#
# This cog is not supported by LucasArts
# ========================================================================================
symbols
message Touched
sector damageSector # the
flex damageInterval=1.0 # how
flex damage=4.0 # how
thing player local #
sound bushsound=bossk-1.wav local
int type local
end
# ========================================================================================
code
# ........................................................................................
Touched:
player = GetSourceRef();
PlaySoundThing(bushsound, player, 1.0, -1, -1, 0x80);
DamageThing(victim, damage, 0x1, victim);
else
{
HealThing(victim, -damage);
}
return;
# ........................................................................................
endcan someone correct it please?
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