Here's the coding:
symbols
thing camera1
thing camera2
thing camera3
thing location
thing player local
thing kyle local
template iojuz=iojuz local
template iochoke=iochoke local
template iodie=iodie local
sound SoundToPlay=forcegrip01.wav
sound other=i00o109z.wav
flex delay
flex delay2
flex delay3
message startup
end
code
startup:
// freeze Kyle
SetActorFlags(Player, 0xa00000);
StopThing(Player);
jkBeginCutscene();
SetCameraFocus(0, camera1);
Sleep(delay2);
Print("Sir, we have a priority one transmission from Colonel Mustaard.");
Sleep(delay);
SetCameraFocus(0, camera2);
Print("Patch it through");
Sleep(delay);
CreateThing(iojuz, location);
SetCameraFocus(0, camera3);
Print("The intruder has broken through the main defenses.");
Sleep(delay);
Print("He's currently heading to the office level.");
Sleep(delay);
SetCameraFocus(0, camera3);
Print("Dammit! Do I not pay you to take care of these things?!");
DestroyThing(iojuz, location);
CreateThing(iochoke, location);
PlaySoundLocal(SoundToPlay, 1, 0, 132);
Sleep(delay3);
DestroyThing(iochoke, location);
CreateThing(iodie, location);
PlaySoundLocal(other, 1, 0, 132);
DestroyThing(iodie, location);
Sleep(delay3);
SetCameraFocus(0, camera1);
Sleep(delay);
Print("Find me this intruder, or you shall be next!");
Sleep(delay);
jkEndCutscene();
jkEndLevel(1);
Return;
end
Now, the COG creates iojuz, but it doesn't delete iojuz. It creates iochoke, but doesn't delete iochoke. It doesn't even create iodie.
------------------
Elyas's Domain - Home to a Wolfbrother
Home to AlieNations - story and mod
What is Victoria's secret?
Diesels are eeeeevil
A miracle is a deaf man listening to a blind musician play sheet music
symbols
thing camera1
thing camera2
thing camera3
thing location
thing player local
thing kyle local
template iojuz=iojuz local
template iochoke=iochoke local
template iodie=iodie local
sound SoundToPlay=forcegrip01.wav
sound other=i00o109z.wav
flex delay
flex delay2
flex delay3
message startup
end
code
startup:
// freeze Kyle
SetActorFlags(Player, 0xa00000);
StopThing(Player);
jkBeginCutscene();
SetCameraFocus(0, camera1);
Sleep(delay2);
Print("Sir, we have a priority one transmission from Colonel Mustaard.");
Sleep(delay);
SetCameraFocus(0, camera2);
Print("Patch it through");
Sleep(delay);
CreateThing(iojuz, location);
SetCameraFocus(0, camera3);
Print("The intruder has broken through the main defenses.");
Sleep(delay);
Print("He's currently heading to the office level.");
Sleep(delay);
SetCameraFocus(0, camera3);
Print("Dammit! Do I not pay you to take care of these things?!");
DestroyThing(iojuz, location);
CreateThing(iochoke, location);
PlaySoundLocal(SoundToPlay, 1, 0, 132);
Sleep(delay3);
DestroyThing(iochoke, location);
CreateThing(iodie, location);
PlaySoundLocal(other, 1, 0, 132);
DestroyThing(iodie, location);
Sleep(delay3);
SetCameraFocus(0, camera1);
Sleep(delay);
Print("Find me this intruder, or you shall be next!");
Sleep(delay);
jkEndCutscene();
jkEndLevel(1);
Return;
end
Now, the COG creates iojuz, but it doesn't delete iojuz. It creates iochoke, but doesn't delete iochoke. It doesn't even create iodie.
------------------
Elyas's Domain - Home to a Wolfbrother
Home to AlieNations - story and mod
What is Victoria's secret?
Diesels are eeeeevil
A miracle is a deaf man listening to a blind musician play sheet music
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken