I'm currently trying to do transport a thing with the use of JumpToFrame(to spare ghost object for transporting)... I've tried the following, but it just refuses to work...
This is from a test-level. The Thing Testie must go to frame 0 which is located in sector 0. But the thing refuses to move.
What IS interesting to note is that a ghost object will move with JumpToFrame... but how can I do it with a civilian Thing?
Thanks in advance.
------------------
Ruben van der Leun / burrie
And all the girlies say I'm pretty fly for a Jedi...
Quote:
JumpToFrame(Testie, 0, 0);
This is from a test-level. The Thing Testie must go to frame 0 which is located in sector 0. But the thing refuses to move.
What IS interesting to note is that a ghost object will move with JumpToFrame... but how can I do it with a civilian Thing?
Thanks in advance.
------------------
Ruben van der Leun / burrie
And all the girlies say I'm pretty fly for a Jedi...
The answer is maybe.