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ForumsCog Forum → Transformation Cog
Transformation Cog
2000-12-24, 4:35 PM #1
Is there a way to push a button and have your character transform into another 3do,
then after a while, change back to the original 3do? Thanks!
2000-12-24, 5:05 PM #2
symbols

thing player local
model oldmodel local
model newmodel=blah.3do local
int on=0 local
message activated
message timer

end

code:
activted:

player = GetSenderRef();
if (on==1) return;
oldmodel = GetThingModel(player);
SetThingModel(player, newmodel);
SetTimer(time);
on=1;
return;

timer:
on=0;
SetThingModel(player, oldmodel);
return;
end

eh, it might work...just make sure you attach that to a hotkey
I'm just an old man with a skooma problem.
2000-12-24, 5:18 PM #3
How do you attach something to a hotkey? That would be cool!!!
2001-01-07, 11:42 AM #4
http://www.massassi.net/tutorials/hotkeys/

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Together we stand.
Divided we fall.
2001-01-07, 2:04 PM #5
GB's politically correct, but it's activated: instead of activted:
2001-01-08, 3:57 PM #6
and it's Zechs, not Zecks.
2001-01-08, 4:51 PM #7
Having a new hotkey.

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