I am bad with the calling of cogs...but not terrible.
I want to make a trap cog to activate only under specific occurence. (The cog is a server/client cog and at present activated by a wall switch)
I would like this trap to be triggered when a specific ghost thing enters a specific sector. The ghost thing is a ship controlled by another cog to move to certain frame points. It would be even better if i could get the trapcog to be triggered by the thing arriving at a specific frame. Thanks for reading/responding.
I want to make a trap cog to activate only under specific occurence. (The cog is a server/client cog and at present activated by a wall switch)
I would like this trap to be triggered when a specific ghost thing enters a specific sector. The ghost thing is a ship controlled by another cog to move to certain frame points. It would be even better if i could get the trapcog to be triggered by the thing arriving at a specific frame. Thanks for reading/responding.
-JLAW
heywhereyou@hotmail.com
heywhereyou@hotmail.com