As some people know, I'm working on a somewhat contraversial MOD (don't see why...), it's a Build Mod. Basically it's a bunch of custom levels with custom cogs and custom 3do's to build. This won't create hackers because it'll be run as a patch.
Now my problem is that I made a custom 3do, made a template for it in my level, and added it to my level. I put in the template name in the weap_raildet.cog so it would build. It builds, but the template changes to a ghost item... I used the _walkstruct parent in the level, and the weap_raildet.cog will build OTHER 3do's fine, like landpads or catwalks... any help?
Now my problem is that I made a custom 3do, made a template for it in my level, and added it to my level. I put in the template name in the weap_raildet.cog so it would build. It builds, but the template changes to a ghost item... I used the _walkstruct parent in the level, and the weap_raildet.cog will build OTHER 3do's fine, like landpads or catwalks... any help?