eg
a tie fighter has 4 frames
(x,y,z)0
(x,y,z)1
(x,y,z)2
(x,y,z)3
To move it in a cog, get a cog like simple elev
if it says in a cog
MovetoFrame(elev, 0, speed);
there will be other lines above and below this line, just add other lines like so
MovetoFrame(elev, 1, speed);
MovetoFrame(elev, 2, speed);
MovetoFrame(elev, 3, speed);
the speed is determines as local speed which you can change your self. 0 1 2 3 are the frames. to get more than one frame on your 3do, add more FRAME values and change numframes to the number you want eg.4
God knows why Im telling you this, I know nothing about cog's
Code:
if(getThingFlags(source) & 0x8){
do her}
elseif(getThingFlags(source) & 0x4){
do other babe}
else{
do a dude}