no, not really a cutscene, but a camera movement...
after it goes "It is kyle!" the camera moves in too slow. i just adjusted the tuorial's cog really, but whatever:
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|}3773|2 4n[) 13373r
[This message has been edited by DaFan (edited January 18, 2001).]
[Hideki - Scrolls too much]
[This message has been edited by Hideki (edited January 29, 2001).]
after it goes "It is kyle!" the camera moves in too slow. i just adjusted the tuorial's cog really, but whatever:
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Code:
symbols message activated thing cam thing console thing player local flex speed=2.0 flex speed2=14.0 sound goalsnd=kk60058.wav local int done=0 local sound SoundToPlay=forceblind01.wav local int Player local int check local end code activated: if (done ==0) { check = GetSenderRef(); if (check == console) { Player = GetLocalPlayerThing(); // freeze Kyle SetActorFlags(Player, 0xa00000); StopThing(Player); SetCameraFocus(0, cam); SetCurrentCamera(0); Sleep(2.0); Print("who is it?"); MoveToFrame(cam, 1, speed); MoveToFrame(cam, 2, speed); MoveToFrame(cam, 3, speed); MoveToFrame(cam, 4, speed); MoveToFrame(cam, 5, speed); MoveToFrame(cam, 6, speed); MoveToFrame(cam, 7, speed); MoveToFrame(cam, 8, speed); MoveToFrame(cam, 9, speed); Sleep(24.5); PlaySoundLocal(SoundToPlay, 1, 0, 132); Print("IT IS KYLE!"); MoveToFrame(cam, 10, speed2); Sleep(22.0); SetCameraFocus(0, jkGetLocalPlayer()); if (jkGetSaberCam() == 1) CycleCamera(); DestroyThing(cam); // unfreeze's Kyle ClearActorFlags(Player, 0xa00000); PlaySoundLocal(goalsnd, 1, 0, 0); Print("The End of your first Cutscene"); SetGoalFlags(Player, 1, 2); SetGoalFlags(Player, 2, 1); } } return; end
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|}3773|2 4n[) 13373r
[This message has been edited by DaFan (edited January 18, 2001).]
[Hideki - Scrolls too much]
[This message has been edited by Hideki (edited January 29, 2001).]