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ForumsCog Forum → Help with a cog
Help with a cog
2001-02-06, 11:13 AM #1
Ok, I did a cog and I want to know how to get it passed the Checksum error? (I dont plan to use this as a hack on the zone or anything I just want to learn so I know how to do it)
2001-02-06, 12:19 PM #2
..why would you want to know how if you weren't going to use it to get into a game that doesn't have it?
Anyway, to get passed checksum, your cog must have the same number of lines and variables. ie. If the original cog had the verb TeleportThing(thing1, thing2); and you changed that line to Print("The checksum just screwed me.");, or if you deleted the line entirely, you would get a checksum error. If, however, you changed TeleportThing(thing1, thing2); to another verb that has two variables in the brackets, you'd be gold.

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Together we stand.
Divided we fall.
2001-02-07, 8:58 AM #3
Is there another way to say that?
2001-02-07, 9:32 AM #4
With one cog I have all I did was add a Sleep(9999999999999.9) is there a way to make that work? (to force blind)
2001-02-07, 9:45 AM #5
For example, if the original cog had
TeleportThing(thing1, thing2); you would have to replace it with another one that had 4 parts. The four parts being, TeleportThing, Thing1, Thing2, and the brackets ();
So it could be replaced with, for example, SetThingVel(player, 3);


Sleep(); doesn't like to work in cogs that are used over and over. I have no clue why.

P.S. Don't hack!

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Gravity isn't MY fault--I voted for velcro.
Gravity isn't MY fault--I voted for velcro.
2001-02-08, 4:41 AM #6
If you want to get through the checksum, there are plenty of hacker sites out there that tell you how to do it. I doubt that anyone at Massassi are going to help you. HyA has some tutorials on that. I will not give the adress to the site, but you can search with Yahoo or something.
No signature for you.
2001-02-08, 8:21 AM #7
Hehehehe, its just a grapple [http://forums.massassi.net/html/smile.gif]
2001-02-08, 8:47 AM #8
Than why does it have to pass checksum?

------------------
Together we stand.
Divided we fall.
2001-02-08, 10:57 AM #9
roflmao, that's *still* the lamest excuse I've ever heard:

Quote:
<font face="Verdana, Arial" size="2">
I dont plan to use this as a hack on the zone or anything I just want to learn so I know how to do it.
</font>


Do you think we're idiots? Obviously, if we're coggers, we have *some* degree of intelligence. Programming isn't like dusting crops, boy. [http://forums.massassi.net/html/wink.gif]

Checksums were built into JK as a way to prevent hacking. Obviously, they can be bypassed, like Boba Rhett and Aglar described. However, it's a painstaking process, and first and foremost you need to know how to COG. Getting your hacks past checksums is a major pain in the *** .

If you really, really, want to hack, there's a bunch of clan websites out there that offer some for download, or get you started.

-Jipe
2001-02-08, 2:04 PM #10
Seriously, I dont want to make hacks or anything like that its just an extra thing to know, oh well thanks
2001-02-08, 4:55 PM #11
Sorry I was kind of harsh - one too many games have been ruined by hackers. I admire [JK] "hackers" for what they do (not what they do with it) - it's hard enough to cog something neat like guided conc missiles or a "jail" cog, but to make sure everything works with the checksums? Just asking for headaches. [http://forums.massassi.net/html/smile.gif]

-Jipe

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