How do you make it so the player must have the blue key in order for the block of the if statement to be executed?
Basically, I want:
If player has blue key
do this
else, say "locked"
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Antilles
JK & MotS Level Reviewer
The Admiral's Commmand Chamber
[This message has been edited by Antilles! (edited February 10, 2001).]
Basically, I want:
If player has blue key
do this
else, say "locked"
------------------
Antilles
JK & MotS Level Reviewer
The Admiral's Commmand Chamber
[This message has been edited by Antilles! (edited February 10, 2001).]