Not sure if this is actually a COG question, but it seems more COG than general editing. Okay, I have this AI in my level, I want him to sit there, do nothing, just the idle stand position. I have it all good (can't die, doesnt make sound, etc) except you can push him by running into him. I tried pyhsflags=0x80 and thingflags=0x48, aisleep.cog, StopThing(); in a cog, but no luck. I want to stop him from moving without using non-AI crossing adjoins. Any ideas?
Bassoon, n. A brazen instrument into which a fool blows out his brains.