how would you make it to where if a player dies, he respawns close to where he died at, like within a certain radius or in an area? i would like to make respawn points within a room and make it so that when the player dies, he respawns close to where he was, not at a random point somewhere in the level, but in the same room - not just the same sector. is this possible?
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"the mouse is my chisel."
AND
"if you only have jk, buy jk w/ MotS and give jk to a friend - keep MotS for yourself."
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"the mouse is my chisel."
AND
"if you only have jk, buy jk w/ MotS and give jk to a friend - keep MotS for yourself."