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ForumsCog Forum → Yet another Weapon question:conc rifle
Yet another Weapon question:conc rifle
2001-03-01, 12:04 AM #1
Can anyone give me details on modifying the weapons cog for conc rifle so that it doesnt create sector damage when the bullet hits near me.
I really need to make the new weapon less powerful as the new enemies I made are firing conc bullets at me 3 times a second, and theyre not too bad at aiming!!

Ive been told its smthing to do with if(mode---) or whatever, any help?
pleeeeeeease.
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2001-03-01, 12:26 AM #2
Well, if you w ant to modify what they fire, the conc rifle cog is not where to do it, it would be in the template. There is already a bullet (used by the turret) that looks like the conc rifle bullet but has no spalsh damage, it's +turretlaser +turretlaser2 or +turretlaser3, not sure what the difference is, probably damage.

------------------
Together we stand.
Divided we fall.
2001-03-02, 9:13 AM #3
OF COURSE!! THe turret projectile is what I can change!And itll do massive damage!#

Thank you all

:-)
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}

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