okay i can do simple cogging and some advanced but i never realy understood how to use rand(). I have this cog wich plays a taunt it is a very simple script and works fine just i was wondering how to make it randomly choose a key from more than one key. Would this use rand() or is there another way to do it?
here is my cde:
here is my cde:
Code:
# NEWP Cog Script # # TAUNT.COG # # Very simple taunt cog. # # [Han5678] symbols thing player vector randVec local keyframe key=taunt.key local message activated end # ======================================================================================== code activated: player = GetSourceRef(); { PlayKey(GetLocalPlayerThing(), key, 2, 32); } Return; end
roses are red, violets are blue, I am schizophrenic, and I am too!