Any cogger who has some experience, does understand what this cog should do... it works in new MP levels, but it doesn't work with LEC levels...
------------------
The death is smiling to all of us,
All what we can do, is smile back.
--
Also, visit my homepage, the Cave
Code:
# Jedi Knight Cog Script
#
# invbases.cog
#
# [Cave_Demon]
#
#
# This Cog is Not supported by LucasArts Entertainment Co
symbols
Thing consol1 linkid=1
Thing consol2 linkid=2
Thing consol3 linkid=3
Thing consol4 linkid=4
Thing consol5 linkid=5
Thing consol6 linkid=6
Thing flag1
Thing flag2
Thing flag3
Thing flag4
Thing flag5
Thing flag6
Model red
Model gold
Int scoret=5 local
Int team local
Message Activated
end
# ========================================================================================
code
# ........................................................................................
Activated:
if(GetSenderId() == 1 && GetPlayerTeam(player) == 1)
{
SetThingModel(flag1, red);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 1 && GetPlayerTeam(player) == 2)
{
SetThingModel(flag1, gold);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 2 && GetPlayerTeam(player) == 1)
{
SetThingModel(flag2, red);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 2 && GetPlayerTeam(player) == 2)
{
SetThingModel(flag2, gold);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 3 && GetPlayerTeam(player) == 1)
{
SetThingModel(flag3, red);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 3 && GetPlayerTeam(player) == 2)
{
SetThingModel(flag3, gold);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 4 && GetPlayerTeam(player) == 1)
{
SetThingModel(flag4, red);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 4 && GetPlayerTeam(player) == 2)
{
SetThingModel(flag4, gold);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 5 && GetPlayerTeam(player) == 1)
{
SetThingModel(flag5, red);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 5 && GetPlayerTeam(player) == 2)
{
SetThingModel(flag5, gold);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 6 && GetPlayerTeam(player) == 1)
{
SetThingModel(flag6, red);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
else
if(GetSenderId() == 6 && GetPlayerTeam(player) == 2)
{
SetThingModel(flag6, gold);
SetPlayerScore(player, GetPlayerScore(player) + 5);
}
Return;
end
------------------
The death is smiling to all of us,
All what we can do, is smile back.
--
Also, visit my homepage, the Cave
WHAT?