Well, I know nothing about cog, and I've always wanted to add this feature to my patch, so I thought I might as well ask for some help on here:
I cog...that when a hotkey is pressed, will see what player model you currently are using, and with that info switch to another predetermined model.
So, "If you're this guy, change to this guy."
If I explained it well enough, it should be fairly simple, and I'm pretty confident it can be done in JK, so any help would be VERY appreciated, and duely credited.
Thanks ALOT,
-TIE
I cog...that when a hotkey is pressed, will see what player model you currently are using, and with that info switch to another predetermined model.
So, "If you're this guy, change to this guy."
If I explained it well enough, it should be fairly simple, and I'm pretty confident it can be done in JK, so any help would be VERY appreciated, and duely credited.
Thanks ALOT,
-TIE
![http://forums.massassi.net/html/smile.gif [http://forums.massassi.net/html/smile.gif]](http://forums.massassi.net/html/smile.gif)
I made a mistake with the flags for items.dat .(Flags are those un-understandable hexadecimal numbers)For an item that is always with you, you add 20 to the second number. So if it was a force power that was always with you it would be:![http://forums.massassi.net/html/frown.gif [http://forums.massassi.net/html/frown.gif]](http://forums.massassi.net/html/frown.gif)