I'm using the Force Jump/Lev cog from IWP. (I asked for permission, but I haven't gotten a reply)
In IWP, when you use the levitate you rise very quickly. So, I made it so you rise a little over half that. The problem is, if you are falling and you use levitate, when you hit the ground you bounce up and down. That's because of Detachthing(player); And when I take it out, levitate will still work when you hit the ground.
So, could you tell me how to fix that?
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And though your very flesh and blood
..Be what your Eagle eats and Drinks,
You'll praise him for the best of birds,
..Not knowing, what the Eagle thinks. -Cassandra
In IWP, when you use the levitate you rise very quickly. So, I made it so you rise a little over half that. The problem is, if you are falling and you use levitate, when you hit the ground you bounce up and down. That's because of Detachthing(player); And when I take it out, levitate will still work when you hit the ground.
So, could you tell me how to fix that?
------------------
And though your very flesh and blood
..Be what your Eagle eats and Drinks,
You'll praise him for the best of birds,
..Not knowing, what the Eagle thinks. -Cassandra