I need to know how to make a swinging door out of these two cogs. I can't get it right... I don't know how to use the cog... Maybe you all can help me.
Client Side
Server Side
Client Side
Code:
# Jedi Knight Cog Script # # Swing_Ct.cog # # Generic Swinging Door Script, C/S version, Client side # # [JW] # # (C) 1998 Jeff Walters flags=0x240 symbols message trigger int doorID end ## Code Section code trigger: if(GetSourceRef() != 500000 + doorID) Return; if(GetParam(1) == 1) RotatePivot(GetParam(0), 1, GetParam(2)); // Swing (rotate) door return; end
Server Side
Code:
# Jedi Knight Cog Script # # Swing_Sr.cog # # Generic Swinging Door Script, C/S version, Server side # # [JW] # # (C) 1998 Jeff Walters symbols message activated message blocked message arrived message timer thing Door flex Time=4.0 flex AutoCloseDelay=0.0 int doorID int Rotating=0 local end ## Code Section code activated: if (Rotating) return; // Rotation already in progress Rotating = 1; SendTrigger(-1, 500000 + doorID, door, 1, Time, 0); return; blocked: Time = -Time; SendTrigger(-1, 500000 + doorID, door, 1, Time, 0); Return; delayed: if (Rotating) return; // Rotation already in progress Rotating = 1; SendTrigger(-1, 500000 + doorID, door, 1, Time, 0); return; arrived: if (!Rotating) return; // Rotation already finished Time = -Time; // Negate time for invers rotation Rotating = 0; if (AutoCloseDelay > 0.0 && Time < 0) SetTimer(AutoCloseDelay); // Prepare delayed automatic closing return; timer: call delayed; // Delayed closing return; end