Could someone please tell me what is wrong with this? What's supposed to happen is that when you shoot at something (item), its flags change so that it becomes magsealed. In effect "activating shields". Please help!
This is what I wrote:
symbols
message damaged
thing item
end
#==========================================
code
damaged:
SetThingFlags(item,0x4);
return;
end
This is what I wrote:
symbols
message damaged
thing item
end
#==========================================
code
damaged:
SetThingFlags(item,0x4);
return;
end