What cog would I use to make a moving camera?
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Why must we live only to die?
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Why must we live only to die?
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# Jedi Knight Cog Script
#
# 00_CAMERA.COG
#
# This script will briefly show the effect of using the
# forcefield console to the player...
#
# [YB]
#
# (C) 1997 LucasArts Entertainment Co. All Rights Reserved
flags=0x240
symbols
thing console desc=console
thing camera desc=camera_ghost
flex delay=6 desc=delay
int old_camera local
int player local
int active=0 local
message activated
message timer
end
# ========================================================================================
code
activated:
if(active) Return;
active = 1;
player = GetSourceRef();
if(player == GetLocalPlayerThing())
{
SetActorFlags(player, 0xa00000);
old_camera = GetCurrentCamera();
SetCurrentCamera(0);
SetCameraFocus(0, camera);
MoveToFrame(camera, 1, 2);
MoveToFrame(camera, 2, 2);
MoveToFrame(camera, 0, 2);
}
SetTimer(delay);
Return;
timer:
ClearActorFlags(player, 0xa00000);
SetCameraFocus(0, player);
SetCurrentCamera(old_camera);
active = 0;
Return;
end