Ok this one might be kind of tough to do:
This cog will make you start out in the level with a certain amount of "credits" (like money) you can go to sepertae consoles, and buy things, for a changeable amount of "credits" AND there could be a powerup for credits in the level, like a little bag of money dropped by an enemy.
This cog will make you start out in the level with a certain amount of "credits" (like money) you can go to sepertae consoles, and buy things, for a changeable amount of "credits" AND there could be a powerup for credits in the level, like a little bag of money dropped by an enemy.
The Situation:
The Sv_SetBrushModel: Null error has occurred in my map. This means that somewhere in my level, there is a paper-thin prush that needs to be deleted. There are 2888 brushes in my level. That's chances of 1/2888 of finding the correct brush. The statistics say I have a .035% chance of finding it.
Did I find it?
You bet I did.
The Sv_SetBrushModel: Null error has occurred in my map. This means that somewhere in my level, there is a paper-thin prush that needs to be deleted. There are 2888 brushes in my level. That's chances of 1/2888 of finding the correct brush. The statistics say I have a .035% chance of finding it.
Did I find it?
You bet I did.