I asked this question before but the answer I got didn't work. The projectile still just fires in one direction:
playerv=GetThingPos(player);
thingv=GetThingPos(athing);
firevector = VectorSub(thingv,playerv);
FireProjectile(athing,projectile,sound,-1,'0.0 0.0 0.0',firevector,1,0x60,360,1000);
Does anybody see any problems? athing is the thing that's firing the projectile.
[This message has been edited by nerdboy_2000 (edited April 22, 2001).]
playerv=GetThingPos(player);
thingv=GetThingPos(athing);
firevector = VectorSub(thingv,playerv);
FireProjectile(athing,projectile,sound,-1,'0.0 0.0 0.0',firevector,1,0x60,360,1000);
Does anybody see any problems? athing is the thing that's firing the projectile.
[This message has been edited by nerdboy_2000 (edited April 22, 2001).]
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