Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsCog Forum → AI and cog question
AI and cog question
2001-05-28, 1:16 PM #1
Is what the actor attacks in the AI or the cog and what should I modify so the actor won't attack Kyle or each other?

For instance, I want stormtroopers to NOT attack Kyle but they attack other actors (civialins and such), I tried the max cogs but if there is more than one actor that I have assigned an "max" in the same area, thay attack each other, I don't want them to do that, all I want them to do is attack other characters that aren't stormtroopers. How is this done, or can it be done?
------------------
True life shimmers with the light of diamonds.
A fake life is as black as coal.

[This message has been edited by Stormtrooper (edited May 28, 2001).]

[This message has been edited by Stormtrooper (edited May 28, 2001).]
2001-05-28, 1:25 PM #2
To make the enemy not attack you, just open up there ai and change the alignment number to 0,"neutral" or 1,"friend" [http://forums.massassi.net/html/smile.gif]
Gravity isn't MY fault--I voted for velcro.
2001-05-28, 1:27 PM #3
I'll try that, I've been ripping my hair out trying to figure out how to do that.

------------------
True life shimmers with the light of diamonds.
A fake life is as black as coal.
2001-05-28, 2:33 PM #4
Ok, they don't attack me, but how do I get them to attack everything else?

------------------
True life shimmers with the light of diamonds.
A fake life is as black as coal.
2001-05-29, 5:01 AM #5
Does anyone know??

------------------
True life shimmers with the light of diamonds.
A fake life is as black as coal.
2001-05-29, 1:20 PM #6
Set everyone else to the stormies original value, and make the stormies friends. Bingo, they'll fight like the troopers and rebels in Mots.
2001-05-29, 4:16 PM #7
I wont make a seperate post for this, because it continues on from this question, but how do I make a group of about 6 troopers follow you and attack enemies?

------------------
Forget years of training and commitment!
I found a lightsaber in a garage and that makes me a Jedi!
- DCM JK Special Edition
Dont ask me how it works, it just does.
2001-05-30, 3:21 AM #8
Quote:
<font face="Verdana, Arial" size="2">Originally posted by JM:
Set everyone else to the stormies original value, and make the stormies friends. Bingo, they'll fight like the troopers and rebels in Mots.</font>


I tried that, they talk and make those threats they do, but they just stand there, they aim but they don't shoot. What I mean by "aim" is that thev follow the target but never shoot, and most of the time they don't even aim.
I have all my stormtroopers set as friendlies and everything else I left alone, so I'm guessing that the ones I left alone are still set at the allignment of -1.00, is that my problem?

------------------
True life shimmers with the light of diamonds.
A fake life is as black as coal.

↑ Up to the top!