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ForumsCog Forum → Trap Cog Problem
Trap Cog Problem
2001-06-02, 1:27 PM #1
Okay this is going to sound stupid but I'm new to level editing so please be patient with me...

I'm going through the article on how to make TD traps by Jeff Walters and I understand the whole thing but I can't get it to work. He says you use 'ghost' things for spawn points of the TD's. Is that the "ghost object" on the list for things to use or is it some other object I've missed?

What object(s) do you use as the Thing(s) for the m2_dettrap.cog Cog?

Thanx...

--ObiShawnKenobi--
2001-06-02, 2:20 PM #2
Yes, It is refering to the ghost object in the list.
Gravity isn't MY fault--I voted for velcro.
2001-06-02, 3:55 PM #3
Okay-

Thanx for the reply. I used the ghost object the last time I tried using that Cog but when I activate the switch, nothing happens. It's like the cog is missing or something.

Any more suggestions?

--ObiShawnKenobi--

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