Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsCog Forum → sound cog...
sound cog...
2001-06-20, 6:02 AM #1
I need a cog that will play a voice sound at a certain time... anyone know what it is?


------------------
"Everyone Dies..."
-Fett
"Everyone Dies..."
-Fett

My Website
Brad's Highschool Level
Unfinished Levels For Download
2001-06-22, 7:24 AM #2
Heh heh... Actually, you only need one line of code for that. I recommend using CogEd, from teh JK Mod Maker, which you can get here.

------------------
When you want to criticize someone, walk a mile in their shoes. That way, when you do criticize them, you'll be a mile away and you'll have their shoes!
Aisha Clan-Clan: "The Ctarl-Ctarl are an invincible race of beings. We're all as strong as ten humans!"
Gene Starwind: "Is that so?"
*Pulls out his Caster Gun and shoots her. She lies on the ground in a daze*
Gene Starwind: "Wow, you really are invincible!"

- Excerpt from 'Outlaw Star,' Episode 5
2001-06-22, 2:48 PM #3
Well, it is easy... You have your trigger... (You didn't say what it would be, so I'll just put one in, say it's when the player enters a certain sector)

Then it's just...

Code:
Entered:
      PlaySoundLocal (sound, 1);

I belive it's as simple as that...

------------------
When I was young, they told me that anyone could become president. Now that I'm older, I'm starting to believe them.
The Jedi's Saber
How long has Cave_Demon been falling? Click here to find out.
If you choose not to decide, you still have made a choice.

Lassev: I guess there was something captivating in savagery, because I liked it.

↑ Up to the top!