I need acog that when you press a switch, it will change the sound in 7 sectors. like it will change "firestorm" to "throne2" it will ned to have 5 different sound changes, so there are 5 different .wavs to choose from. each time you press the switch, it changes in order. aso, it needs to start out playing the first sound, and when i change the sound, it needs to chnge the mat on a surface, one for each .wav
i THINK most people can understand what i just said.
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Visit my site!
www.snerdcomic.homestead.com
-If women don't find ya handsome, they'll at least find ya handy!-
Jed this, Jed that..it enough to drive you nuts!!
Fools!! I'll Destroy them all!!!!
i THINK most people can understand what i just said.
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Visit my site!
www.snerdcomic.homestead.com
-If women don't find ya handsome, they'll at least find ya handy!-
Jed this, Jed that..it enough to drive you nuts!!
Fools!! I'll Destroy them all!!!!
The Situation:
The Sv_SetBrushModel: Null error has occurred in my map. This means that somewhere in my level, there is a paper-thin prush that needs to be deleted. There are 2888 brushes in my level. That's chances of 1/2888 of finding the correct brush. The statistics say I have a .035% chance of finding it.
Did I find it?
You bet I did.
The Sv_SetBrushModel: Null error has occurred in my map. This means that somewhere in my level, there is a paper-thin prush that needs to be deleted. There are 2888 brushes in my level. That's chances of 1/2888 of finding the correct brush. The statistics say I have a .035% chance of finding it.
Did I find it?
You bet I did.