i have a thing that has frames assigned to it this thing is the enemy. When the enemy gets killed I have the cog create a new enemy using code like this
then after it creates the new enemy I have the cog run the frames on the new enemy. So i want to know if the new enemy will keep the same frames as the old enemy. I somewhat doubt it but was wondering.
Code:
enemy = CreateThing(enmytpl,ghost1);
then after it creates the new enemy I have the cog run the frames on the new enemy. So i want to know if the new enemy will keep the same frames as the old enemy. I somewhat doubt it but was wondering.
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