Hi, me again lol.
Is there a way to get the signature of the player who is damaging another player? GetSourceRef() seems to return the projectile's signature, at least it's not a stable int which is returned...
To clarify a bit, what I am going for is:
damaged:
if(damagingplayer == player) do this
else do that
Thanks in advance once again,
-Raze
Is there a way to get the signature of the player who is damaging another player? GetSourceRef() seems to return the projectile's signature, at least it's not a stable int which is returned...
To clarify a bit, what I am going for is:
damaged:
if(damagingplayer == player) do this
else do that
Thanks in advance once again,
-Raze
--
You are all just jealous because you can't hear the small voices!!
You are all just jealous because you can't hear the small voices!!