In MotS there's this function: jkGetSaberSidemat()
I can't find a similar method to get this info from within JK. I need it to decide which mesh to apply for the glowing saber (succeded in MotS). How the engine retrieve this info from the character file? Anyone knows? Is there another method to get it (Maybe a generic function to get a texture mat from a surface)?
Please help me...
I can't find a similar method to get this info from within JK. I need it to decide which mesh to apply for the glowing saber (succeded in MotS). How the engine retrieve this info from the character file? Anyone knows? Is there another method to get it (Maybe a generic function to get a texture mat from a surface)?
Please help me...
"May the SourceCode be with you..."
Nemios, MOD developer.
Nemios, MOD developer.