I have two problems for which I think there's a simple solution in the shape of just one line of cog but since I couldn't find them with cogref's search function I thought I'd try if someone here knows.
the things I want to have done are:
-A civilian (nman2.3do) should always stay where he is as I place him (unless bumped away by a person) and not walk arround.
-In a cutscene I want to let the walkplayer walk to e specific coordinate. (or can I use frames and then use movetoframe?)
the things I want to have done are:
-A civilian (nman2.3do) should always stay where he is as I place him (unless bumped away by a person) and not walk arround.
-In a cutscene I want to let the walkplayer walk to e specific coordinate. (or can I use frames and then use movetoframe?)
And shepards we shall be, for thee my lord for thee, power hath descended forth from thy hand, that our feet may swiftly carry out thy command, and we shall flow a river forth to thee, in teeming with souls shall it ever be, in nomine patri, et fili, et spiritus sancti