Hi.
Before I go on spending my time on this, I thought I'd ask all you Cog-Gods out there...
I need a simple cog that makes an elevator-thing go through all its frames in sequence. It is supposed to move to the next frame whenever a button (surface) is pressed. It should ignore button-presses if one of three elevators linked to the cog (there will probably be three of them, each linked to each elevator --> used for a small puzzle) is moving at that time.
I would greatly appreciate if someone could help me - I've got a rough idea of how it should work, but I the debugging would probably take me hours...
Thanks a lot!
Cheers!
Goofz
Before I go on spending my time on this, I thought I'd ask all you Cog-Gods out there...
I need a simple cog that makes an elevator-thing go through all its frames in sequence. It is supposed to move to the next frame whenever a button (surface) is pressed. It should ignore button-presses if one of three elevators linked to the cog (there will probably be three of them, each linked to each elevator --> used for a small puzzle) is moving at that time.
I would greatly appreciate if someone could help me - I've got a rough idea of how it should work, but I the debugging would probably take me hours...
Thanks a lot!
Cheers!
Goofz