Hola-
I know, dumb question for someone that's been around awhile, but hey, I don't have any of my 'skillz' anymore.
Here's the situation. I have a new idea for smoke grenades... It's similar to the style of smoke you see in Goldeneye or Perfect Dark. I hunted down 3 different smoke textures to use. What I need to do is create about 8-10 large smoke sprites when the grenade explodes. I'm sure this might be able to be done in static.jkl, but I'm not sure if it would go over the net, especially since it seems any weapon templates added to static.jkl never work over a network. Would cog be best? Or does anyone know the secret to getting weapon templates to work in static.jkl?
-Tazz
I know, dumb question for someone that's been around awhile, but hey, I don't have any of my 'skillz' anymore.
Here's the situation. I have a new idea for smoke grenades... It's similar to the style of smoke you see in Goldeneye or Perfect Dark. I hunted down 3 different smoke textures to use. What I need to do is create about 8-10 large smoke sprites when the grenade explodes. I'm sure this might be able to be done in static.jkl, but I'm not sure if it would go over the net, especially since it seems any weapon templates added to static.jkl never work over a network. Would cog be best? Or does anyone know the secret to getting weapon templates to work in static.jkl?
-Tazz
-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance
Tazz
Tazz